<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Laughing Squid - Latest Comments in 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.disqus.com/</link><description>a resource for art, culture and technology</description><atom:link href="https://laughingsquid.disqus.com/10_awesome_things_about_dungeons_038_dragons/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Sat, 06 Dec 2008 23:42:24 -0000</lastBuildDate><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-4231772</link><description>&lt;p&gt;my fav would have to be playing a druid. constructs use to kick my ass every time till i got real creative and high enough level dr 50 is apparently useless against a reverse gravity spell while out side. A druid flying as an eagle above an enemy wildshape rhino 20d6 instant damage. city guards are lifting you up into jail carriage wildshape rhino and run like hell. I sware to god its like astrix and oblix all over again. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">K'arn</dc:creator><pubDate>Sat, 06 Dec 2008 23:42:24 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-3673399</link><description>&lt;p&gt;when i was little having my dad fight pokemon as monsters and using the damage and hp on the cards&lt;/p&gt;&lt;p&gt;fighting juju zombies and in the same round everyone in the party fumble and then roll a 20 and do massive amounts of damage to each other&lt;/p&gt;&lt;p&gt;getting a belt of hill giant str w/ a str bow&lt;/p&gt;&lt;p&gt;having the party knocking the dwarf out just to give him a bath&lt;/p&gt;&lt;p&gt;being an unfair DM&lt;/p&gt;&lt;p&gt;fighting kobolds and being extremely cautious when u had no clue what anything was&lt;/p&gt;&lt;p&gt;having no cleric but yet somehow living&lt;/p&gt;&lt;p&gt;bluffing your way into an ogre fort who then kick your ass&lt;/p&gt;&lt;p&gt;getting reduced to below 0 hits every encounter or so and yet living becuz the monk w/ the rod that allows her to fly has about 60 ptns of healing&lt;/p&gt;&lt;p&gt;And getting yelled at for charging the monsters with out a plan&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kevin</dc:creator><pubDate>Mon, 10 Nov 2008 22:56:21 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-2773240</link><description>&lt;p&gt;Best things?&lt;/p&gt;&lt;p&gt;Shooting a wooden spike from a crossbow with a dwarven sharpshooter trough the heart of a vampire in "night of the vampire" on round 1.&lt;/p&gt;&lt;p&gt;As a DM putting a cockatrix in front of 10th level characters, "what a sweet ugly chicken... AAAAAGH..."&lt;/p&gt;&lt;p&gt;a 6th level priest-monk with all 5 WP's on martial arts VS powerplay barbarian of 6th level... no chance!&lt;/p&gt;&lt;p&gt;Drow with "the ring of Lolth"&lt;/p&gt;&lt;p&gt;Cursed, intelligent items...&lt;/p&gt;&lt;p&gt;NOT FUN: A kender who says "oepsie"&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">CFK</dc:creator><pubDate>Wed, 01 Oct 2008 02:56:22 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-2656542</link><description>&lt;p&gt;I am playing 3.5 but I've had tons of fun! I am DM. Some af my favorite things are as follows:&lt;/p&gt;&lt;p&gt;1 Having one of the popular kids call me a doofus for playing but still tries it out and ends up playing for a good ten months.&lt;/p&gt;&lt;p&gt;2 Having our party cleric of St Cuthbert get a 20 on a diplomacy check and convert a Gnoll, who is I think, Nuetral Evil, to Lawful Good, just to have his companion kill him on the spot .&lt;/p&gt;&lt;p&gt;3 Having the same cleric walk in to an evil wizards tower and yel "Honey I'm Home" just to have a gargantuan frog fall from the cieling and eat him :D!&lt;/p&gt;&lt;p&gt;4 Having our knight kill the major NPC bad guy I was going to use for six months because he kicked a beggar (not fun).&lt;/p&gt;&lt;p&gt;5 This one was when someone else was DM. Our main fighter had become tied to a painting. Whenever he got hit, the painting got mauled instead. Then our guy felt a painful stinging on his ear so I go and slash up the painting thinking that it was effecting him. Turns out a moth was nibbling on the painting right where the ear was...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">rippy</dc:creator><pubDate>Sat, 27 Sep 2008 09:16:27 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-2641733</link><description>&lt;p&gt;Ive Been playing D and D for 5 years and i love it, but i think 1st edition is the true version, and its a helluva lot more fun than the others. And if any of you folloiw the Arthurian module, my characters Tel-Sereg, GET IN&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tel-Sereg</dc:creator><pubDate>Fri, 26 Sep 2008 11:23:27 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-2349204</link><description>&lt;p&gt;I miss clever combinations of spells to evoke awesome results.&lt;/p&gt;&lt;p&gt;The best one I ever saw went sort of like this, involving a magic user and a cleric, backed up by a fighter.  A bunch of bugbears were holed up in a cave, waiting for us, and the odds were not good so..&lt;/p&gt;&lt;p&gt;Disintegrate, creating a big hole in front of the cave&lt;br&gt;Stoneform, creating sharp stalagmites in the hole&lt;br&gt;Wall of Wood across the cave entrance&lt;br&gt;Disintegrate on the Wall of Wood, turning it into a pile of sawdust&lt;br&gt;Mage casts Fireball on the pile of sawdust, while cleric simultaneously casts Create Air opposite the pile, so the air pressure would blow the smoke into the cave..&lt;/p&gt;&lt;p&gt;Bugbears were smoked out, fell into the hole, and died atop the stalagmites.  Unfortunately getting past our own makeshift deathtrap took some work, as we were out of useful spells, but we had all the time in the world at that point.. ;)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">AJ</dc:creator><pubDate>Sun, 14 Sep 2008 16:14:16 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-2292282</link><description>&lt;p&gt;I've only just started playing DND. I had no idea it's been around as long as it has. I really enjoyed The Tale of Eric and the Dread Gazebo and The Head of Vecna that my DM related to me and my group.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ellie</dc:creator><pubDate>Thu, 11 Sep 2008 17:32:45 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810520</link><description>&lt;p&gt;Hi,&lt;/p&gt;&lt;p&gt;Did you guys know that you can download a free version of the Basic D&amp;amp;D rules called Labyrinth Lord ( go to &lt;a href="http://goblinoidgames.com" rel="nofollow noopener" target="_blank" title="goblinoidgames.com"&gt;goblinoidgames.com&lt;/a&gt; ) - the same site has a version of Gamma World called Mutant Future, which is compatible with the D&amp;amp;D rules, so you can have mutants and wizards in the same game.&lt;/p&gt;&lt;p&gt;There's also a free version of the 1st edition AD&amp;amp;D rules called OSRIC.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James Hutchings</dc:creator><pubDate>Wed, 09 Jul 2008 16:23:58 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810519</link><description>&lt;p&gt;@Jim L&lt;/p&gt;&lt;p&gt;Emirikol the Chaotic right??&lt;/p&gt;&lt;p&gt;Bronze Zee?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dave A</dc:creator><pubDate>Fri, 13 Jun 2008 13:36:41 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810518</link><description>&lt;p&gt;Thanks for bringing up many memories!&lt;/p&gt;&lt;p&gt;I haven't played in over 10 years, but our group decided to get together in remembrande of E. Gary Gygax passing. Most of us are traveling 4.5 hrs  by car and another guy is flying in to spend a weekend playing like kids again under 1st edition rules plus some house rules if we can remember them (from Unearthed Arcana).  We will most likely spend the time reminiscing on the past adventures we shared and telling all our secerts of the game.  We had some great adventures together for 15 or so years "real time" to recall.  But, as always if things get boring we just get into a fight with each other...  It all started on the first adventure of the campaign when things were rather disappointing after the return to the town and someone in their frustration picked a fight with a city guard, so I took a swing at them to end up being the sole survivor of the adventure - I was after all a Half-Orc assassin looking out for my own health. We had nights with the deck of many things, wands of wonder that petrified a red dragon - a most notable landmark in future excursions, dragon taming contests, and a tournament of 100 warriors just to name a few of the more meaningful events. We had a powerful group terrorizing the landscape called "the dark score", and a classic struggle between good and evil manifested in a face off between ego driven lords from each side.  There was a temple of the gods called Ur where characters could go and leave valuable gems, jewelry and gold for powerful magic items, but each visit released demons from their imprisonment.  In Ur there were thrones of magical powers - the throne of knowledge - the thrones of doing and undoing - greed took hold of characters in that place, and sitting on the thrones allowed for otherwise unfathomable power and information, but there was a considerable risk with demons running around.  You quickly found out who your friends were when you were trapeed on a throne for a turn with a demon bearing downon you!  I will never forget the lessons learned from my imaginary experiences...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Stephen</dc:creator><pubDate>Wed, 11 Jun 2008 03:13:10 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810517</link><description>&lt;p&gt;D&amp;amp;D is the best rpg that is not on a computer or any thing like that&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">team king</dc:creator><pubDate>Thu, 29 May 2008 18:10:00 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810516</link><description>&lt;p&gt;The bag of holding would be something that will stick in my mind forever... being able to cary as much as you want just seems like such a cool thing to be able to do. oh yeah, that and an invisibility spell of course ...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex</dc:creator><pubDate>Mon, 26 May 2008 05:56:44 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810513</link><description>&lt;p&gt;Quick note to Boris:&lt;/p&gt;&lt;p&gt;Storm giant strength was 24.&lt;br&gt;Titan strength was 25! :)&lt;/p&gt;&lt;p&gt;Happy gaming/reminiscing.&lt;/p&gt;&lt;p&gt;Paul&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Roe</dc:creator><pubDate>Wed, 21 May 2008 17:04:57 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810514</link><description>&lt;p&gt;1- The City State of the Invincible Overlord:  though Mark Green already mentioned it in comment, I must restate- The City State of the Invincible Overlord was the home base for almost 2 years of wacky campaigning. Was awesome.&lt;/p&gt;&lt;p&gt;2- Star Wars. Yes, I don't know how many others incorporated star wars into D&amp;amp;D homegrown-style, but I did it while in 7th grade...using, of all things, a pylon, a la Land of the Lost, to bring party to Star Wars universe.&lt;/p&gt;&lt;p&gt;3- Demogorgon, Bahamut, Indra, Asmodeus, Primus, Fraz Urb Luu (or however its spelled)...and any other number of super beings from the Monster Manual and Deities and Demigods.&lt;/p&gt;&lt;p&gt;4- Power Word Kill, Finger of Death, Creeping Doom, Wish, TIme Stop, Bigby's Crushing Hand..and all other mega spells.&lt;/p&gt;&lt;p&gt;5- Wow, I can go on and on and on.&lt;/p&gt;&lt;p&gt;Paul&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Paul Roe</dc:creator><pubDate>Wed, 21 May 2008 17:02:23 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810515</link><description>&lt;p&gt;Yeah, giant monsters in 20x20 rooms........ We've had worse. Two ogres, somehow crammed into a room that's about 5x5, feet that is.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jack Sisco</dc:creator><pubDate>Tue, 20 May 2008 20:56:31 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810512</link><description>&lt;p&gt;the very terror of the Rust Monster right after you finally got your platemail and magic two-handed sword.&lt;/p&gt;&lt;p&gt;DMs that haphazardly put giant monsters in 20x20 rooms without thinking it through.&lt;/p&gt;&lt;p&gt;Keep on the Borderlands&lt;/p&gt;&lt;p&gt;wrongfully thinking translucent dice were great and ruled over the opaque plastic ones.&lt;/p&gt;&lt;p&gt;Strength scores with the slash numbers like 18/43 and trying to get gauntlets of ogre power and a girdle of storm giant strength so you would have a strength of 25/00.&lt;/p&gt;&lt;p&gt;the utter ridiculousness of the Comliness stat to see how good looking your character was instead of just using charisma&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Boris</dc:creator><pubDate>Wed, 07 May 2008 20:25:08 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810511</link><description>&lt;p&gt;Playing DnD, getting drunk, and ordering a pizza with Bugbear meat.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nick Kelley</dc:creator><pubDate>Sun, 20 Apr 2008 16:15:46 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810493</link><description>&lt;p&gt;This all brings back thoughts of good times....I found all my old stuff to include a class that I had created&lt;/p&gt;&lt;p&gt;The Anti-Ranger, it was pretty cool...like it says it is the total opposite of the ranger......&lt;/p&gt;&lt;p&gt;I loved playing 1/2 orcs and the deck of many things.  I had a friend who created a deck with 2 or 3 decks of cards ....it was unreal..............   to bad i had to grow up or I'd still be in the basement rolloin my life away&lt;/p&gt;&lt;p&gt;GRUUMISH LIVES&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">larry</dc:creator><pubDate>Fri, 21 Mar 2008 10:35:15 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810503</link><description>&lt;p&gt;I started playing D&amp;amp;D in 1980. Fell into Gamma World (the original) , and Top Secret.&lt;/p&gt;&lt;p&gt;The old school Bard in the back of the Player's Handbook was kick butt. If you could survive making it through the fighter and thief levels required, you picked up Druid skills (spells included) plus got charm bonuses and kept all your old skills.&lt;/p&gt;&lt;p&gt;I always felt that when the PH2 came out, the Bard had been neutered in the name of toning down a powerful character class.&lt;/p&gt;&lt;p&gt;Best experience...when my best friend was DM for an adventure where my character encountered the Drow for the first time...not knowing what a Drow was. That had a huge impact on me.&lt;/p&gt;&lt;p&gt;R.A. Salvatore rocks!!!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Darin</dc:creator><pubDate>Sat, 08 Mar 2008 21:45:50 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810502</link><description>&lt;p&gt;The critical fumble table and the time a friend managed to cut off his own head. The laughter went on for about 20 minutes.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Greg</dc:creator><pubDate>Sat, 08 Mar 2008 17:52:26 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810501</link><description>&lt;p&gt;My first and favorite character called "Animal" who HATED druids!&lt;/p&gt;&lt;p&gt;A low level druid NPC cast a "Hold Animal" spell when I was in the vicinity, and the DM ruled it worked on me, not the intended target! (No he wasn't stupid about the rules, he was just having fun...).  From then on, every campaign I was in, every Druid spell with an "animal" in the name personally worked on me.&lt;/p&gt;&lt;p&gt;I remember being picked up by the scruff of the neck by some invisible force and dragged several hundred yards to be dumped at the feet of a very surprised Druid - he had cast a "Summon Animal" spell, and there I was!  He even dragged me OUT OF THE BAR!&lt;/p&gt;&lt;p&gt;Boy was that character paranoid, he thought Druids had developed an entire line of spells just to flummox him.&lt;/p&gt;&lt;p&gt;Ahh!  The role-playing opportunities!  I started my own organization called the ASPCA - the Associated Societal Persons for Protection from Cruelty to Animal!  Had little magnetic membership badges (stick to metallic armor)  for party members and everything!&lt;/p&gt;&lt;p&gt;From then on, whenever a Druid appeared, I immediately charged and attacked - no reaction roll allowed.  Dm never killed me when that happened, though, we just had too much fun roleplaying it, but I remember always having less that 10 hit points when the #*#* druid died.&lt;/p&gt;&lt;p&gt;Some years later, the character retired and ended up marrying a Druid (with an 18 CHA).  She cast an altogether different "Hold Animal" spell entirely...&lt;/p&gt;&lt;p&gt;LONG LIVE ANIMAL!&lt;/p&gt;&lt;p&gt;I miss those days....  You really think you'd get that from WOW?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Dan Boyle</dc:creator><pubDate>Sat, 08 Mar 2008 04:18:56 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810500</link><description>&lt;p&gt;Tarrasque! The mighty, unkillable Tarrasque.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Andy Adams-Moran</dc:creator><pubDate>Sat, 08 Mar 2008 01:52:03 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810499</link><description>&lt;p&gt;Yeah this brings back memories.&lt;/p&gt;&lt;p&gt;In no particular order&lt;br&gt;-Deck of Many Things &lt;br&gt;-One character (anit-paladin) seducing a woman on three different occasions that was really a shape changed Ogre Magi (definitely became a running gag).&lt;br&gt;-A bard and halfling thief that double crossed the party by stealing the idol they had recovered. (and the party never wondering why they did not want to come to get the reward from the king).  Ended up with the bard being hunted down and severely punished.&lt;br&gt;-Having a group of players 'zen walk' through a complex mapped 4 level dungeon right to the end boss with all resources and fully healed--and I was damn sure they had never seen the module before (It was Mordenkain (sp?) Adventure.&lt;br&gt;-Keep on the Borderlands---took that keep over so many times.&lt;br&gt;-Slave series of modules--yep waking up in a cell and beating things to death with femur ftw.&lt;br&gt;-Having a whole party (except for my dwarf warrior) die in a an Inn to a super magical strain of herpes.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ian</dc:creator><pubDate>Thu, 06 Mar 2008 13:52:00 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810498</link><description>&lt;p&gt;Mr . E.Gary Gygax (creator of this great game and pretty much rpgs)  rolled a natural 20 to decide to go with his god after death  yesterday, he d ied 3/4/08 in his home at age 69....He was running games weekly in his home until january of this year.......This makes me sad and i have cried some too.....I wnder if thier will be a public fueneral ???? Goodnight forever Mr. Gygax Rest in Peace&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">jay</dc:creator><pubDate>Thu, 06 Mar 2008 00:56:06 -0000</pubDate></item><item><title>Re: 10 Awesome Things About Dungeons &amp;#038; Dragons</title><link>http://laughingsquid.com/10-awesome-things-about-dungeons-dragons/#comment-1810497</link><description>&lt;p&gt;MIND FLAYERS&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Taime Downe</dc:creator><pubDate>Wed, 05 Mar 2008 20:29:37 -0000</pubDate></item></channel></rss>